An over in International Rules is worth 3 points (one in Gaelic Football), a goal is worth 6 points (3 in Gaelic Football) and a behind - between side posts and goal posts - is worth one point
A Player is not permitted to score with the fist if in possession. (A score can be made with the hand if the ball is in flight).
When a goal is scored, play recommences with a throw up at the centre of the field. (2 Players from each side are permitted to contest the throw up - if any other moves outside the 45m line before the throw in, a free kick is awarded to the opposition)
All kick outs are taken from within the 13 m area - the Goalkeeper has to collect a ball from a ball bin located behind the goals and wait until the umpires have signaled a score before kicking the ball into play from the hands or off the ground
When a ball is caught cleanly (from a kick over 15m) a mark/free kick is awarded - if the ball is touched by any player while in transit, a mark will not be awarded
When a Player makes a mark, he must retreat behind that spot involved before kicking the ball through the mark. A member of the opposition is permitted to stand on the mark.
If a Player who has won a mark advances beyond the point of the mark, he will be deemed to have played on and can be tackled immediately
A Player in possession can be tackled between the waist and the shoulder or an opponent can grab his jersey provided he uses his two hands to do so. Grabbing an opponent's jersey with one hand or slinging an opponent is not permitted.
If a player is caught in possession, having had an opportunity to play the ball, a free is awarded to the opposition. (If the player is deemed not to have had an opportunity to play the ball - play recommences with a throw in)
If a player drops the ball to avoid being tackled, a free is awarded against him. When a free is awarded against a Player and he does not return the ball on the full to an opponent - for example, if he chooses to drop the ball on the ground or simply throws it away - the free kick will be advanced 20 metres
Players are permitted to play the ball away by kicking it or striking it with the fist - a player is not permitted to toss the ball and then strike it with the fist or to hand pass the ball away if in possession
A free - including a penalty - can be kicked from the hands or from the ground or can be taken by simply fisting the ball into play
When the ball is played over the sideline, the nearest Player on the team awarded the free must kick or fist the ball back into play. If there is no opponent standing in front of him, the Player with the ball can run it into play i.e. play on as if the ball is in ordinary play.
A Player is permitted to lift the ball off the ground once he has both feet on the ground
A player is permitted to play the ball on the ground with the hand - he is not permitted to scoop it up to a teammate
A player may run 10m with the ball before having to hop it. A player is permitted to hop the ball twice and is permitted to toe tap the ball or touch it off the ground on an unlimited basis after he has used up the two hops.
When a Player is fouled, he must take the free himself.
When the opposition foul the ball, the nearest Player on the team awarded the free will have to take it.
If a Player is fouled or has made a mark and the siren sounds, play will be extended for the free kick to be taken. If a score results it will be awarded
If a Player has kicked the ball and the siren sounds, any score that results will be awarded, provided the ball is not touched by a teammate after the siren has sounded
If a Player is sent off for a yellow card offence, he can be replaced immediately by one of the interchange Players - teams are permitted 8 interchange Players. The Player who received the yellow card can be reintroduced after a 15 minute cooling off period
If a Player is sent off for a red card offence, he can be replaced immediately by one of the interchange Players but he is not permitted to take any further in the game having received a red card
All interchange Players must enter the field through the interchange zone on the sideline. The interchange Player can only leave this zone provided the Player who is being replaced is already in the zone. Interchange Players can only be introduced one at the time.